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What's Happening
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Blog
DEADCRAFT Developer Blog #6: Designing unique post-apocalyptic characters and environments
DEADCRAFT Developer Blog #6: Designing unique post-apocalyptic characters and environments DEADCRAFT’s art direction was conceived by a team of four people: the director (Akira Kurochi,...
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News
XSEED Games Announces 500,000 Global Sales for Rune Factory 5
XSEED Games Announces 500,000 Global Sales for Rune Factory 5 XSEED Games, the independent-minded publishing brand of Marvelous USA, Inc., announced today that Rune Factory...
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Blog
DEADCRAFT Developer Blog #5: The best of both worlds—making the protagonist a half-zombie
DEADCRAFT Developer Blog #5: The best of both worlds—making the protagonist a half-zombie During the planning stages of DEADCRAFT, the main character Reid was originally...
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Blog
DEADCRAFT Developer Blog #4: Be as brutal as you want with shakedowns and robbery
DEADCRAFT Developer Blog #4: Be as brutal as you want with shakedowns and robbery In DEADCRAFT, you can live a self-sufficient life, growing vegetables in...
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Blog
Gallery: Rune Factory 5’s Fanworks of Rigbarth Contest + Winners Reveal!
Gallery: Rune Factory 5’s Fanworks of Rigbarth Contest + Winners Reveal! Greetings, Rangers! We’d like to thank everyone who participated in the Fanworks of Rigbarth...
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Blog
DEADCRAFT Developer Blog #3: Zombie crops and zombie cars—the origins of zombiecrafting
DEADCRAFT Developer Blog #3: Zombie crops and zombie cars—the origins of zombiecrafting From the beginning of development, we had already decided that frankies (loyal zombie...
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Blog
DEADCRAFT Developer Blog #2: Striking the right balance between action and survival
DEADCRAFT Developer Blog #2: Striking the right balance between action and survival This is Akira Kurochi, the director of DEADCRAFT at Marvelous. In this post,...
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Blog
DEADCRAFT Developer Blog #1: Combining zombie action, zombie survival, and zombie crafting
DEADCRAFT Developer Blog #1: Combining zombie action, zombie survival, and zombie crafting This is Hisashi Fujii, the producer of DEADCRAFT at Marvelous. The idea for...