
Tag: Windows PC

News
XSEED Games’ Genre-blending Zombie Title, DEADCRAFT, Breaks Loose on PC and Console Today
XSEED Games’ Genre-blending Zombie Title, DEADCRAFT, Breaks Loose on PC and Console Today Play as Zombie-Human Hybrid Reid as He Farms, Crafts, and Fights His...

Blog
DEADCRAFT Developer Blog #7: Building the story and world of DEADCRAFT
DEADCRAFT Developer Blog #7: Building the story and world of DEADCRAFT DEADCRAFT focuses on the story of its main character, Reid, but the lives of...

Blog
DEADCRAFT Developer Blog #6: Designing unique post-apocalyptic characters and environments
DEADCRAFT Developer Blog #6: Designing unique post-apocalyptic characters and environments DEADCRAFT’s art direction was conceived by a team of four people: the director (Akira Kurochi,...

Blog
DEADCRAFT Developer Blog #5: The best of both worlds—making the protagonist a half-zombie
DEADCRAFT Developer Blog #5: The best of both worlds—making the protagonist a half-zombie During the planning stages of DEADCRAFT, the main character Reid was originally...

Blog
DEADCRAFT Developer Blog #4: Be as brutal as you want with shakedowns and robbery
DEADCRAFT Developer Blog #4: Be as brutal as you want with shakedowns and robbery In DEADCRAFT, you can live a self-sufficient life, growing vegetables in...

Blog
DEADCRAFT Developer Blog #3: Zombie crops and zombie cars—the origins of zombiecrafting
DEADCRAFT Developer Blog #3: Zombie crops and zombie cars—the origins of zombiecrafting From the beginning of development, we had already decided that frankies (loyal zombie...

Blog
DEADCRAFT Developer Blog #2: Striking the right balance between action and survival
DEADCRAFT Developer Blog #2: Striking the right balance between action and survival This is Akira Kurochi, the director of DEADCRAFT at Marvelous. In this post,...

Blog
DEADCRAFT Developer Blog #1: Combining zombie action, zombie survival, and zombie crafting
DEADCRAFT Developer Blog #1: Combining zombie action, zombie survival, and zombie crafting This is Hisashi Fujii, the producer of DEADCRAFT at Marvelous. The idea for...